Sunday, 13 May 2012

Vehicle Texturing.

Work done this week:

Applied a Texture to my Vehicle.


Here is a red paint job for my car I will continue to touch this up.
I have also applied a texture the Windows.


Tyres have been Textured.

Saturday, 28 April 2012

200 Poly Objects

Bin.


I've started off by deleting the bottom face because the bottom will not be seen.


I have UV unwrapped my bin now I'm going to add a texture in Photoshop and imported back into Maya.

PSD Colour Texture.





This is my finished Bin.
 Final Polycount: 93 polys

Cone.



Finished UV unwrap of cone.
PSD Texture Colour.





Finished my Cone.
Polycount: 80 polys


Wheelie Bin.



When I apply the textures you'll be able to see the wheelie bin in clear detail.


UV unwrap of my wheelie bin.


Colour of Wheelie Bin. More Detail will be added now.


PSD Texture colour



Final Wheelie Bin.
Final Poly count: 193 Polys

Things left to do: 
  • Apply a texture to my car.
  • Create a minimum of 1 more 200 poly object.
  • Slightly edit and texture my building.



Friday, 20 April 2012

200 Poly Objects. Bin and Cone



Finished my texture cone now I need to texture it.


Bin.



Here is the shape of the bin with extruded pieces.


Friday, 13 April 2012

Thursday, 22 March 2012

Car

Things done this week:
  • Finished the unwrap of the car.                                  
 


Sunday, 18 March 2012

UV unwrapping of the body.

I'm working on half the car so when I mirror my car the textures will be the same.
Work done this week: I've almost finished completed the UV texture of the body of my car
Things to do: Finish UV unwrapping my tyre and texture my vehicle.







Sunday, 11 March 2012

Texturing Vehicle

Currently going through the process of sorting out the mesh of my vehicle in the UV texture editor.



I'm starting to do the tyre first.