Bin.
I've started off by deleting the bottom face because the bottom will not be seen.
I have UV unwrapped my bin now I'm going to add a texture in Photoshop and imported back into Maya.
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| PSD Colour Texture. |
This is my finished Bin.
Final Polycount: 93 polys
Cone.
Finished UV unwrap of cone.
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| PSD Texture Colour. |

Finished my Cone.
Polycount: 80 polys
Wheelie Bin.
When I apply the textures you'll be able to see the wheelie bin in clear detail.
UV unwrap of my wheelie bin.
Colour of Wheelie Bin. More Detail will be added now.
PSD Texture colour
Final Wheelie Bin.
Final Poly count: 193 Polys
Things left to do:
- Apply a texture to my car.
- Create a minimum of 1 more 200 poly object.
- Slightly edit and texture my building.













